Crytek has released a new video in which Hunt: Showdown top brass discuss what's coming over the next year to one of the best and most interesting shooters on PC(opens in new tab). The video also acts as the Hunt community's introduction to David Fifield, who's now Hunt: Showdown's general manager, and brings over 25 years of experience across various multiplayer series, including MechWarrior, Call of Duty, and Halo. It doesn't hurt that Fifield also sports a tremendous beard and wouldn't look out of place skulking around the Bayou with a shotgun.
At just under an hour long, the video covers lots of topics that might be interesting for dedicated players, like monetization, player numbers, and future events, but the headline news by far is the announcement of «wild targets», new boss creatures that will roam outside of compounds. More bosses is always the number one request among Hunt players, but a boss that exists outside of confined boss arenas is a totally new concept for the game. The game's rhythm is such that stumbling across one of these is going to force big decisions on teams, and hopefully only add to the dynamism with which a typical Hunt match plays out.
Alongside this there will be new pacts, new events, a change to the current Blood Bonds currency system to a new one that's about cosmetic items only, a shooting range to practice on with teammates (and play 1v1), and an ongoing cadence of four big updates per year. The roaming bosses and a new trilogy event are expected to arrive in summer and, because gator traps feature in certain questlines, some folk are convinced that there's gonna be a big ol' alligator out to feed on the unwary.
Fifield also says that while the team are working on a new map and biome,
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