There was a healthy amount of skepticism surrounding the Silent Hill 2 remake’s release, and given developer Bloober Team’s spotty track record, it wasn’t hard to understand why. The survival horror title launched earlier this month though, and has thoroughly proved doubters wrong, enjoying not only widespread critical acclaim, but also sales to match, having sold over a million units in its first three days.
Recently, Bloober Team announced a new sci-fi survival horror title in Cronos: The New Dawn, and with the unequivocal success of Silent Hill 2 under its belt, the developer is hoping to double down on that with its next project.
Speaking in a recent interview with GameSpot, Wojciech Piejko – co-director of the aforementioned Cronos: The New Dawn – spoke about how Bloober Team was able to successfully prove doubters wrong with Silent Hill 2, and how that is going to uplift the entire studio, including the entirely different team working on Cronos.
“It was tough for those couple of years before [Silent Hill 2’s] release,” he said. “They made it. We made it. Bloober made it. And now, it’s very good spirits inside [the studio.] We want to show what we can do on our own, how we can evolve our ideas.
“They recreated a legendary game. They made the impossible possible, and it was a bumpy road because of all the hate on the internet. The pressure was big on them, and they delivered, and for the company, it’s an amazing moment.”
Co-director and producer on Cronos: The New Dawn, Jacek Zieba, added that Bloober Team intends to stick with the horror genre with its future projects, and says that the studio now intends to take a significant step forward- as it did prior to the development of Layers of Fear, when it set out to stop making “sh***y” games.
“We want to be a horror company,” he said. “We want to find our niche, and we think we found our niche, so now we just–let’s evolve with it. […] And how that happens is more complex, but it also happens organically in a way,
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