Blizzard has scrapped plans to deliver a planned co-op PvE hero mode for Overwatch 2.
When the sequel was announced at BlizzCon in 2019, the studio said it would include two main components: story missions and hero missions.
“With Overwatch 2, we’re building the cooperative, narrative-driven game experience that players have been asking for since the original—and that we’ve wanted to make for a long time,” said then-president J. Allen Brack.
“We’re looking forward to telling the next chapter of this epic story in-game, and we’re excited to give players a whole-new kind of co-op experience built around progressing and customizing their favorite heroes.”
But in a developer livestream on Tuesday, Blizzard announced that to keep resources devoted to the live game, it has made the decision to cut hero missions.
“Development on the PvE experience really hasn’t made the progress that we would have hoped,” executive producer Jared Neuss said.
“The team has created a bunch of amazing content, so there’s awesome missions that are really exciting, there’s brand-new enemies that are super fun to fight, and some truly great and ridiculous hero talents.
“But unfortunately, the effort required to pull all of that together into a Blizzard-quality experience that we can ship to you is huge and there really is no end in sight, or defined kind of end date when we can put that out into the world.
“And so, we’re left with another difficult choice. Do we continue to pour all of that effort into PvE, hoping that we can land it at some point in the future, or do we stick with this set of values we’ve aligned on and focus on the live game and focus on serving all of you?
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