In another twist in the ongoing Overwatch 2 metanarrative, Blizzard has announced that the hero shooter's highly-anticipated cooperative PvE mode has been scrapped. That's despite promising for years that it would be included, with skill trees and perks, to boot.
Executive producer Jared Neuss delivered the news in a recent stream (thanks, Eurogamer), admitting that «development on the PvE experience really hasn't made the progress we would have hoped». While the team had developed «a bunch of amazing content», Nuess explained that «the effort required to pull all of that together into a Blizzard-quality experience that we can ship to you is huge, and there really is no end in sight… „
Neuss elaborated, noting that: “We're left with another difficult choice: do we continue to pour all of that effort into PvE hoping that we can land it at some point in the future, or do we stick with this set of values we've aligned on and focus on the live game and focus on serving all of you?»
The community, predictably, isn't having any of it. Outspoken members have voiced various versions of the same sentiment: Blizzard had overpromised and underdelivered, and it looks like what PVE content was developed will likely be cannibalised and doled out seasonally. Streamer KarQ summed up the state of affairs quite eloquently on Twitter:
What do you think about this latest development? Were you holding out hope for Overwatch 2's promised co-op mode? Let us know in the comments section below.
Khayl Adam is the second best video game journalist Australia has ever produced, and his ambitions of world domination have (thus far) been curbed by the twin siren songs of strategy games and CRPGs. He has always felt an affinity for the noble dachshund,
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