During Summer Game Fest 2023, we had the chance to sit down and chat with Amazon Games' Merv Lee Kwai as well as NCSOFT's Design Director Moonseop Lee and Lead Producer Jongok Ahn about the upcoming MMORPG, Throne and Liberty. While our conversation didn't cover nearly everything I wanted to ask them in our limited time, we were able to touch on some of the aspects of how the companies are approaching the various versions of the MMORPG, namely the differences betweent he Korean and Global iterations of Throne and Liberty.
Throne and Liberty has been six years in the making, going through iterations from being a direct sequel to NCSOFT's Lineage MMO series to what it is shaping up to be today. While NCSOFT has experience publishing MMOs here in the west, most notably working with ArenaNet on the Guild Wars, it has turned to up and coming MMO powerhouse Amazon Games to publish Throne and Liberty in the Western regions of the world.
'There have been many reasons why we took this amount of time for preparation," Jongok Ahn, Lead Producer on Throne and Liberty told me in an interview at Summer Game Fest through an interpreter. «And one of the primary reasons is because we wanted to make an ample amount of content before hitting the market.»
Ahn describes a situation that often occurs with live service games, especially MMOs, where players will get through content and then just leave the game, sometime never coming back. There are also situations where there just isn't enough content coming out to keep players happy. As a result of these issues, Throne and Liberty's team wanted to take the time to ensure that there was an ample amount of content in the MMO to keep players invested right after launch.
«So that's why we prepared
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