Blizzard has provided a developer update on the Retribution Paladin rework, breaking down the current state of survivability, maneuverability and much more for the spec on the 10.0.7 PTR.
With today’s PTR update, we’re moving toward providing Retribution Paladins with options to invest in certain abilities, damage profile and damage types, while also increasing their survivability and trying to put them on a fairer playing field regarding movement.Buttons We’ve reduced the number of total buttons that you’ll be able to acquire as a specialization at one time.We’ve accomplished this through a variety of means: some abilities have been removed, some that felt redundant are choice nodes opposite one another, a number of abilities can now be talented to override existing abilities, and in a few cases we replaced abilities are granted for free as a secondary function of another.Stacking Modifiers We’ve made significant changes to reduce the amount of stacking modifiers available. To accomplish this, we’ve removed abilities that felt like they were doubling up in purpose, such as Seraphim and have also removed several small maintenance buffs and debuffs that we feel were not providing rewarding gameplay.
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