Hail wanderer! We’ve returned with our second Developer Update Livestream. On June 6, Diablo IV will inject new gameplay elements into the Diablo universe, while simultaneously capturing the nightmarish aesthetic of its predecessors that originally enamored players.
For this livestream, we were joined by game director Joe Shely, lead systems designer Meng Song, and lead world designer Art Peshkov—some of our resident Diablo IV experts—who dug into details about our upcoming Open Beta and Early Access weekends (including Beta rewards), Strongholds, and the game’s Armor system. We also held a live Q&A session where players could field questions directly to our developers.
Enjoyed the livestream and want to gather around the fire with the development team again? We cannot wait to highlight more details in the future. On March 24, we’ll gather members of the development team for our first Community Play Livestream. We’ll update our Diablo IV Beta Guide blog with the livestream’s start time in the future. Join us to gleam tips and tricks from creators of the game as we play through some of the Open Beta content live!
As mentioned in the livestream, a cache of unique rewards can be earned as you play Diablo IV during the Open Beta and Early Access weekends. Showcase your wanderer’s prowess at saving Sanctuary by collecting all three. Players who unlock these Open Beta rewards will receive them on June 6 once Diablo IV launches.
Once we are ready to share the date of our next Diablo IV Livestream, we’ll announce it on our official news site and Facebook, Instagram, and Twitter accounts. Keep an eye out, and remember. . .
Hail Lilith, Blessed Mother! -The Diablo IV Team
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