Blizzard recently held a AMA with the Overwatch 2 Hero Balance team to answer questions about Season 3 balance, systems, potential hero changes, and more! There were 5 blizzard developers answering questions, and they answered a wide variety of questions ranging from hero reworks and design, to matchmaking, and challenges. You can read the full AMA here. Question: I sometimes wonder how insane you people find the communities balancing ideas. And, do you balance with upcoming heroes in mind?
Answer from Lead Balance Designer (Summarized): We enjoy seeing community balance ideas since it means players are engaged with the game. However, these suggestions can be often flawed since they don't account for the game balance ecosystem, or don't align with the goals of the designers. We take into account upcoming heroes and changes when making balance decisions. For example, Roadhog was not buffed despite under performing on launch, because of his synergy with Kiriko.Question: Hey guys, throughout my time playing Overwatch and watching people discuss balance I've noticed there is a theme of certain heroes being somewhat beloved by the community. I'm referring to heroes like Reinhardt, Winston, Tracer, Lucio and Ana who every one seems to be happy with being meta in ranked and open play at all times. Meanwhile there are heroes like Roadhog, Doomfist, and Moira that people absolutely despise ever being meta. When discussing balance internally are these community sentiments about «evergreen» heroes ever talked about? Is there ever an attempt to make sure they are always toward the more powerful end of the hero spectrum? And how do you approach discussing and changing those less popular heroes? Is there more care involved?
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