Call of Duty: Black Ops 6’s Squid Game crossover is in its second week and dredging up familiar, thorny questions around the series’ microtransactions.
As players run around the virtual battlefield of Black Ops 6 and Warzone dressed as not only Squid Game contestants but the masked-up soldiers who keep them in line, the Call of Duty community is questioning Activision’s aggressive monetization of its hugely popular money-spinner.
Fans had already hit out at the Squid Game event pass, which includes a paid premium track. Call of Duty has never locked event rewards behind a paywall before, and this 1,100 CP ($9.99) battle pass within a battle pass has certainly proven controversial.
Now, the first Squid Game premium bundle is on sale, and as expected, it’s expensive. The 2,800 CP ($24) bundle includes three new skins (the triangle, circle, and square Squid Game workers), two weapon skins, and other digital gubbins. 2,800 CP is in-line with some of the most expensive bundles Call of Duty already offers, but there’s more than the up-front cost here that’s upsetting fans.
The three Squid Game operators included are all restricted to the same “side.” This means that in Black Ops 6 Multiplayer, you only use them if you’re on the Crimson One team. So, it may be the case that you have a run of games in which you can’t use the skin you’ve paid for.
While this makes sense on one hand (having these skins available for use on both sides would probably create visual confusion), Call of Duty players have expressed frustration at the restriction. “2,800 COD Points for operators on the same faction... Can’t even use more than one at a time,” redditor mrdounut101 complained.
I’ve seen many familiar counter arguments pop up in response to this complaint. Just don’t buy Call of Duty skins, some say. If you do, you're part of the problem. Some can’t understand why anyone would buy a Call of Duty soldier skin in the first place, given the game is first-person.
Unlike, for example, Fortnite,
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