Today's exclusive developer interview is dedicated to Bellatores, an upcoming PC MMORPG in development at the relatively unknown South Korean studio Nyou.
The game was quietly announced last year as part of investment news. Indeed, MMORPGs are still big in South Korea, and Nyou was able to secure around $25 million in their Series D funding round thanks to firms like Daol Investment, KB Securities, CAPE Investment & Securities, KDB Industrial Bank, and Yuanta Securities, among others.
However, the actual game information on Bellatores was scarce, to say the least, other than its PvP focus (not surprising given the name's nod to the fighters' social class in Medieval Europe) and its usage of Epic's Unreal Engine 5. That's why we reached out to Nyou CEO Jung Hwan Kim, an industry veteran whose 20-year career spans NCSoft (Lineage 2), XLGames (Archeage), and Blizzard Korea (Overwatch), to find out more about this upcoming massively multiplayer online roleplaying game. You can find the full Q&A below.
How long has the game been in development?
Nyou was founded in November 2016 by veterans in the gaming industry who specialize in developing and publishing online games. Initially conceptualized under the name Project N1, the actual development started around mid-2017.
You've previously made mobile games. Why did you switch to PC only for Bellatores? Are there any plans to release the game on consoles, too, at some point?
Our first development project is Bellatores for the PC. We published a mobile game that was created by an independent game developer with the intention of preparing for in-house publishing teams in the future. Additionally, we have an internal game development studio that works on lighter online games, including
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