We already knew that Assassin's Creed Mirage will harken back to the more intimate, focused scope of the older games in Ubisoft’s sneaky-stabby time-hopping series. It looks like that restrained approach will extend to its post-launch content too, with its devs saying that they don’t currently have any plans to extend the game after release with DLC or other expansions.
The confirmation came from creative director Stéphane Boudon during a Reddit AMA, confirming: “For now, Mirage has no plan for DLC or extensive post-launch.”
It’s a fairly major departure from the approach taken with Assassin’s Creed Valhalla, which was still going strong with major expansions several years after its 2020 release, with last year’s Dawn of Ragnarök marking the third and final big chunk of story content. In addition to its three big expansions, Valhalla also saw multiple seasons including new events, game modes, weapons and equipment, cosmetics, and plenty more besides. Its last content update released earlier this year, setting up its tie to Mirage.
It sounds like Mirage won’t have any of that, keeping the focus on what Ubisoft has described from the start as a far smaller, story-centric game by design. Part of that is no doubt down to the way that Mirage grew out of planned DLC for Valhalla, exploring the character of Basim introduced in the Viking-themed instalment, before it became a bigger standalone game.
“We decided to make Mirage a full game in the following weeks after starting working on it,” narrative director Sarah Beaulieu replied to another question during the AMA. “The opportunity of working on the city of Baghdad, and on the character of Basim, was too good to be missed!”
Boudon delve into some more technical
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