15 years after launch, a developer who worked on the original Assassin's Creed has dropped a horrifying bombshell—the horses are modified human skeletons.
They still look and behave as horses do—if you've played the game, that much is clear—but the developer only had one skeleton to work with, a human one.
So they had to improvise to turn that into something which would work with animals. RELATED: Assassin's Creed's Boring Showcase Highlights How Stagnant The Series Has Become As spotted by Rock Paper Shotgun, Charles Randall tweeted a thread about a little game dev hack from the first Assassin's Creed: "We didn't have the budget for a custom skeleton or mesh for Malik, so his 'missing arm' is just inside out.
Also, the horse was just a twisted fucked up human skeleton because our toolchain only worked with biped in 3ds max." Next time you're riding a horse in the original Assassin's Creed, remember just what you might actually be riding.Read more on thegamer.com