Off the back of a largely well-received Developer Direct, Xbox has made the controversial announcement of a new generative AI model intended for use in game development. Xbox has faced some notable struggles in the current console generation — despite the success of services like Xbox Game Pass, issues like a lack of true exclusives and difficulties regarding the performance split between the Xbox Series X and S have led to Xbox consoles underperforming compared to competitors. Seemingly as a result, Xbox has been pursuing more multi-platform strategies like Game Pass and cloud gaming.
In a similar vein, has unveiled a new generative AI model called Muse, which is intended for use in game development. Muse, as Xbox puts it, is an "" and has a "". The intent for Muse, according to Xbox, is to be used as a tool for game development, with the article specifically highlighting Muse's potential to preserve older games and ""
Notably, according to the Xbox Wire article, Muse is not intended as something that can create full games on its own, but instead as anassistive tool for developers, referred to as a model for "." Additionally, the article stresses that the use of AI will not become mandatory for Xbox-owned developers, saying that ""
We are already using Muse to develop a real-time playable AI model trained on other first-party games, and we see potential for this work to one day benefit both players and game creators: from allowing us to revive nostalgic games to faster creative ideation. — Fatima Kardar, Xbox Wire.
One use that Xbox highlights is the preservation of older games that "." Muse, according to Xbox, has the potential to "," although exactly how that might work isn't precisely detailed.
Highlights from interview with Microsoft Gaming CEO Phil Spencer and XboxEra reveal where the company is taking Xbox exclusivity, hardware, and more.
From the perspective of Xbox, Muse's potential use in preserving older games could be the next step in efforts to maintain
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