Alan Wake 2 will never «go gold,» an old-fashioned phrase that refers to the creation of a master disc for duplication. No discs will have been burnt when the survival horror game comes out on October 17: Even the console versions won't have physical editions, so you'll never see a scratched-up copy in a GameStop.
Remedy and Epic Games say that the digital-only release has allowed them to keep the price down: Alan Wake 2 will be $60 on consoles as opposed to the new normal of $70 for big budget games, and on PC, it'll be a pleasant $50.
The Alan Wake 2 FAQ says that the digital-only decision was also influenced by the fact that fewer and fewer people buy physical media—both consoles have optical drive-less versions—and that Remedy didn't want to sell a disc edition that immediately requires a download anyway, which is the usual console experience these days. Makes sense to me, but it turns out that it does not make sense to everyone. Check out some of the replies to this Wario64 tweet:
As a PC-only guy who hasn't bought a physical copy of a game or movie in years, I'm surprised to see how many people still cherish the act of putting a plastic box on a shelf. To each their own!
The FAQ doesn't mention this, but given that we already don't expect physical PC versions, the $50 PC price tag probably has much more to do with Alan Wake 2's Epic Games Store exclusivity than the absence of a disc version. It's one of several games funded by Epic's new publishing division, and so Epic is obviously releasing it on its own store where it doesn't have to give Valve a cut.
As annoying as it may be that we won't be able to add Alan Wake 2 to our Steam libraries where Alan Wake lives, I don't think anyone would've batted an eye if Epic
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