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Proxima is coming out of stealth today as a new game studio with $1.6 million in funding. It also unveiled its first game, Lumari, a social sandbox adventure game.
Based in the U.S. and Canada, Proxima aims to build upon an emerging model in the video game industry, which the company has termed “game-as-a-platform.” In this model, the game acts as a canvas for player communities, economy, and creations.
“We’re excited to be building at such a pivotal point in the gaming industry,” said Ran Mo, founder and CEO at Proxima, in a statement. “More and more, games have evolved from offering content, into becoming a ‘third place’ where players can discover new communities, find belonging, unwind, and collaborate. We aim to build upon these foundations with new technologies that have the potential to advance player-created and player-centric economies.”
In addition to coming out of stealth, the Proxima team is also excited to announce its inaugural title, Lumari, a social sandbox adventure game centered around exploration, creativity, and belonging. While the game is still in development, Lumari is kicking off its first community playtest this month. Players can learn more about the game and the playtest at playlumari.com.
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Proxima previously raised $1.6 million in pre-seed funding from industry investors. The pre-seed round was led by London Venture Partners, with participation from Konvoy Ventures, Progression Fund, and
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