Remedy Entertainment is a rather well-known video game development studio. They have delivered some big hits, including Max Payne, Quantum Break, and Control. Now, their focus is bringing out a sequel to one of their past hits from 2010, Alan Wake. Today, we’re learning that Alan Wake 2 will be Remedy Entertainment’s longest video game to date. While their past works were not necessarily lengthy ventures for players to deal with, Remedy Entertainment’s creative director, Sam Lake, has revealed that the studio has continued to strive to bring out longer video game experiences.
Thanks to Rock Paper Shotgun, we’re finding out Sam Lake spoke on game lengths during his time on the Kinda Funny Games podcast. During their conversation, the topic of Remedy Entertainment pushing the envelope further by providing a more extended video game experience. Sam noted that for players, it’s vital to provide something that keeps the player sitting through the game. Knowing that a game is long can already be daunting for some players who might not have the time to sit through longer video games. But you might have some luck keeping players going through the game if you provide something that will make them wonder how it ends.
Sam went on to note that if you look back at their history, you’ll find their video games to be more on the shorter side of things. You’re looking at titles ranging around ten hours or so because they were story-focused games. However, Remedy Entertainment felt that they needed to provide something longer to give players something more value from a money perspective. The creative director noted that right now, Control takes the lead for their longest game, but you can expect Alan Wake 2 to be even longer.
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