The NBA 2K24 Season 2 patch has landed and is now live across all platforms, its a hefty patch that squashes bugs, updates courts, and adjusts the likenesses of players. It also gets the game ready for Season 2 which begins on October 20th. Here are the full patch notes.
GAMEPLAY
· Standing Meter Dunks will now properly use the Standing Dunk rating instead of Driving Dunk to determine the green window size
· Dunk meter logic has been updated to make the window size better reflect dunk difficulty
· Fixed an issue in the on-ball steal system that forced the ball to yo-yo back to the previous ball hand midway through a crossover or behind back move
· Improved foot planting to reduce unwanted out of bounds violations when shooting near the sidelines
· When blockers jump early and land on ball handlers or shooters, fouls will now be called 100% of the time
· Better shot coverage detection for OPEN vs. WIDE OPEN
· Slight buff to close shots, wide open jump shots, and Limitless Range badge
· Fixed an exploit that allowed players to double dribble by alley-oop/fake passing to no one in 1v1 games
· Removed pass interceptions on Right Stick UP as it was being abused for easy steals with no risk
· Updated Adrenaline system to account for successfully stopping post moves and no longer consume boosts when driving directly toward the rim
· Fixed a minor aesthetic issue with Klay Thompson’s jump shot
· Addressed a rare issue in which the ball can get stuck on the stanchion
· Changed the Heat Check and Recharge player indicator icons to only display when relevant
· Limited the distance from which rebounds can branch to putbacks
· Fixed an issue that was causing
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