Plenty of monsters have already been revealed for , although Capcom is still keeping a lot of them close to its chest ahead of the full release. There are new additions, from the living rail gun, the Rey Dau, to the flaming octopus, Nu Urda, and returning monsters, like the mascot, Rathalos. Still, the current roster announced won't hold a candle to all the monsters seen in the full game if previous titles are anything to go by, and it is good to see that Capcom is making plenty of additions for ' sixth generation.
Anyone who knows about 's late game knows that it mainly revolves around hunting Elder Dragons, rather than the more common Wyverns. Even these Elder Dragons have further sub-categories, with the most dangerous of their kind (like the Fatalis and Alatreon) being known as the Black Dragons. None of these Black Dragons have been announced for prior to release and only one regular Elder Dragon has been mentioned thus far, the Gore Magala, butone addition feels perfect for the direction is going: the Kirin.
The Kirin has been around since the first and is one of the more iconic Elder Dragons in the series. It is based on the mythical, horse-like creature in Japanese myth, which was brought to the country by China, who knew the creature as the qilin. The monster has appeared in a ridiculous number of games in the series and has been popular enough to earn two variants, the Hardcore (HC) Kirin and the Thunder Emperor Kirin, although its popularity isn't the only reason why it would be perfect for specifically.
Both the Hardcore and Thunder Emperor Kirin can teleport a short distance using a lightning charge.
Through the two open beta tests, Capcom has given players a good look at the Windward Plains environment, and while it doesn't seem too different to the Wildspire Wastes from on the surface, it's lightning-filled sand storms make it unique. These storms herald the arrival of the ecosystem's alpha monster, the Rey Dau, which uses powerful lightning attacks
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