Activision Blizzard today released its Environmental, Social, and Governance report, detailing the company's efforts to improve representation in the company and reduce its environmental impact in 2022.
"Gaming is a cultural force, and for that force to reach as far as possible, we must attract and retain a highly talented and diverse workforce and build a welcoming and inclusive workplace," Activision Blizzard chief administration officer Brian Bullatao said in the preface of the report.
Given the gender discrimination lawsuit Activision Blizzard has been facing since 2021, diversity has been a known issue for the company. On that front, the company said that it had increased the percentage of employees who identify as women or non-binary to 26% as of November of 2022, up from 24% a year earlier.
Representation in management and middle management at the company has also shifted. From 2018 through 2020, men made up a static 79% of employees with direct reports. For 2022, 75% of people with direct reports self-reported as men.
The company has a goal to have women and non-binary people account for 36% of employees by 2026. Over the course of 2022, 32% of new hires self-reported as women, non-binary, or "something else."
Activision Blizzard also detailed its efforts to improve diversity along a race and ethnicity axis as well. 61% of the company's employees self-reported as white in 2022, down from 64% in 2021. The percentage of managers who were white also decreased from 70% to 68%.
Retention remains a problem, as non-male and non-white employees decided to leave the company at elevated rates relative to their representation in the company.
Women made up 27% of voluntary departures in 2022 while accounting for 25%
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