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Weirdly enough, I was playing Fable 2 on Tuesday night, using my phone and Xbox Cloud Gaming.
I've barely used the service since it went into beta – in fact, I don't regularly play any games on my phone – but I thought I'd give it a go and see how well it ran.
Overall, it was… okay. My character's actions and movements were slightly delayed from when I instigated them, but even if they had been synchronised, there was part of me that wondered if this sort of title would ever be suited to a mobile device.
So I was more than a little amused to wake yesterday morning and find that Apple has only gone and announced that Assassin's Creed Mirage, Death Stranding, Resident Evil Village and other AAA games are coming to iPhone 15 Pro.
This is not the first time Apple has tried to bring console-like experiences to iOS (anyone remember Infinity Blade?). Mobile users can already play Minecraft, Call of Duty Mobile, PUBG Mobile, Genshin Impact and a whole range of other experiences that would not look out of place on a traditional games platform – plus there are more on the way, such as Ubisoft's Assassin's Creed spin-off Codename Jade.
Most, if not all, of these are multiplayer-centric games that offer cross-play with their console versions. Seeing blockbuster single-player games of this scale on mobile is unheard of, yet Assassin's Creed Mirage will reportedly be the full console experience ported to a device we carry around with us every day. It's impossible not to hear that and not raise your hopes, plus at least one eyebrow.
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