The universe is known for its detailed stories and interesting characters. The original trilogy and created a grand and personal story, leaving players with memorable experiences and a craving for more. However, even well-loved stories have their flaws. As we look forward to, we can’t ignore the ongoing questions and inconsistencies that have bothered fans for years, especially after the controversial ending of and the separate story of .
The new game has a great chance to start fresh and resolve these unanswered questions. Instead of ignoring the plot holes, Bioware can show they care about the story by providing clear answers andsettling long-standing discussions. Fans have been busy theorizing about everything from the true role of the reapers to the real outcomes of Shepard's choices in the ending. Clearing up these questions would help build trust as we move into .
should seriously consider the Indoctrination Theory, even if it doesn’t completely confirm it. The game could explore unanswered questions about what happened to Shepard at the end of. Were the endings real, or was Shepard being manipulated by the Reapers? All these questions shouldn't just be brushed off.
Mass Effect: Andromeda is frequently derided, but it introduced some mechanical changes that the series’ next game would be wise to adopt.
This could be shown through unreliable storytelling, broken memories, or clues suggesting Shepard’s view of things was skewed. Addressing the idea of indoctrination would help explain the confusing parts of the ending and change how players think about the whole trilogy. It would also introduce an exciting new danger for. Whether it confirms indoctrination or just leaves some doubt, bringing it up would help Shepard's journey and the series as a whole.
really needs to clarify where the Crucible comes from. The game suggests it's an artifact from before the Prothean era, similar to the Citadel and Mass Relays, but this brings up important questions. Was it
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