As the Nintendo Switch 2's launch steadily approaches, the pressure on the console to succeed becomes larger. The original Switch's incredibly successful launch not only helped Nintendo following the Wii U's failure, but the console became the fastest selling system in the company's history. By achieving such an incredible feat, the Switch has set a high standard for Nintendo's hardware moving forward, placing huge expectations on the Switch 2 to reach that same level of success.
That being said, not every aspect of the Switch's launch was as stellar as it could have been, especially when it comes to the console's lineup of launch titles. One game in particular, that continued a trend seen across multiple previous Nintendo consoles, failed in its purpose to broaden the appeal of the Switch and its many capabilities. This provides the Switch 2 with an opportunity to have its own original launch title that not only improves on the predecessor's initially lackluster lineup, but provides a better showcase of the new console's potential.
A trend that Nintendo has carried across its past few home and hybrid systems is the release of a launch game that's designed with the primary intention of demonstrating its respective console's features. Games like for the Wii and for the Wii U are prime examples of this type of launch title. While each game has its differences that set them apart, they adopt a similar structure, with both titles including a selection of unique mini-games that puts a spotlight on every major functionality that their respective consoles include.
Nintendo included as the pack-in game for the Nintendo Wii, while was included as part of the Deluxe bundle for the Wii U.
Both and were fantastic inclusions to the launch lineup of the Wii and Wii U. While neither title is exactly brimming with content, each mini-game that is included can offer a surprising amount of depth, encouraging the player to engage and adapt to each console's multitude of features,
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