One of the most underrated spells in is. Sure, overpowered combat spells are great, and certainly serve their purpose in battle. But some of the best spells in are those with less obvious applications or seemingly limited uses. These have great potential to surprise the party, opening up new paths and new possibilities. And with such a great variety of animals wandering the wilds, it's hard to find a spell more versatile than. Almost any spellcasting class can learn it, and in a hidden mechanic, once cast, its effects endure until the next long rest.
Much of the time, can reveal hidden information, leading players to discover a new way to progress a quest, a hidden treasure, or a concealed character detail. That's all well and good, but sometimes, the best uses of are those that just introduce the party to a new furred or feathered friend. The animals of are unbelievably talkative, and like the rest of the game's characters, many of them are impactful, memorable, or just downright hilarious. Whether they're for practical purposes or just for fun, these are some of the best uses of in .
A now-infamous scene from has the party encountering a standoffish squirrel in the Emerald Grove, with the interaction usually ending in Timber's death by kicking. But as a matter of fact, it is possible to befriend Timber, and it's that much easier when he and the player can speak the same language. Talking to Timber reveals that he's actually a squirrel pup, and he's made nervous by the party impinging on his territory. A quick Persuasion or Intimidation check, and Timber backs down. He gives Tav some crafting materials, but reminds them to stay out of his trees.
Related: You're Probably Missing Baldur's Gate 3's Most OP Party Comp
has
Read more on screenrant.com