You'll be able to get these abilities in The Legend of Zelda: Tears of the Kingdom.
By Jason Rodriguez on
The Legend of Zelda: Tears of the Kingdom abilities include a bit of do-it-yourself (DIY) crafting and elemental powers. You're bound to discover and unlock these as you progress further in the campaign. Here's our guide to help you with all the abilities in Zelda: Tears of the Kingdom.
The Ultrahand is a tool that you'll receive early in the campaign. Basically, it has the main function where you'll be able to create various objects and vehicles, whether for combat, exploration, or puzzle-solving purposes. Most are unlocked as you're clearing the Shrines in the Great Sky Island starting area. These can be accessed by pressing and holding the L button.
This is the basic function of the Ultrahand. You can grab, rotate, lift, align, and attach objects, essentially creating something nifty, useful, or downright mind-boggling. You can learn more in our Ultrahand tips guide.
The Fuse mechanic allows you to select a melee weapon or shield. You may then combine that with a particular material, or even another weapon/shield. For instance, let's say you have a wooden stick. That's just sad, right? But, you can fuse a stronger material or another weapon, say, a sword, to increase its damage. You may also experiment with more ridiculous combos, like shields that emit energy beams or polearms attached to polearms. You can learn more in our best early-game Fuses guide.
Think of Autobuild as a faster way of using Ultrahand. The ability itself is different from other DIY options in that it's learned by going through the Depths/Chasms quest chain. From there, you'll have to battle a particular boss several times. Each fight rewards you
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