Final Fantasy 16 producer Naoki Yoshida has said he thinks "Maybe it's time we removed the numbers" from Final Fantasy games. In an interview with GQ, he talked about the baggage that inevitably comes with having a 35-year-old series with soon to be 16 numbered mainline games in it (not including the sequels and spin-offs, I might add), and the confusion it continues to create with new players. "Every numbered title we release in the series, we have to go into it like, 'It's OK, you don't have to play the rest of them,'" he said, and removing them is "something that I've discussed with the higher-ups". It's an understandable problem, for sure, although I think I'd be quite sad to see the numerals go entirely. As long as they don't pull a Mortal Kombat and go back to 1, though, we're good.
Maybe it's about time we removed the numbers from the title," he told GQ. "For example, you have Final Fantasy 14. You get a new player coming in and it's like, “Wait a minute, why do I have to play Final Fantasy 14 if 16 is out?” Why don't we just call it Final Fantasy Online – just get rid of the number altogether, and that'll make it easier to understand."
He stresses that no one's actually made a decision on removing the numbers just yet, though. "Whether Final Fantasy 17 or Final Fantasy 18 should have a number or not – that's going to be on whoever has to develop that game and whoever's in charge of the branding, so that's their problem, not ours!" he said.
Yoshida took great pains to emphasise how newcomer-friendly Final Fantasy 16 is in Sony's dedicated State Of Play presentation for it last month (embedded above). Not only will the RPG have several ring accessories its hero Clive can equip to lengthen things like parry and
Read more on rockpapershotgun.com