I can't say that Microsoft's decision to go multi-platform has entirely surprised me. It's no secret that Xbox's hardware sales have fallen behind PlayStation in the past couple of generations, especially when comparing the sales of the Series X|S and PlayStation 5. Not only does the multi-platform approach broaden the general appeal of the Xbox brand in general, but it also allows for the multitude of games from developers under Microsoft's ownership to get the recognition they deserve.
As admirable as this move may be, I can't help but feel this is illustrating a huge issue for the PS5. As someone who tends to lean towards PlayStation in general, it's been hard to deny how many first-party titles from Xbox have begun to appear on the console. Now, having both libraries in front of me on the same console and looking towards Xbox and PlayStation's current slate over the next year, it's continued to open my eyes on the PS5's biggest problem, and it makes me worried about PlayStation's future in general.
Microsoft is currently looking to have a stronger year on the PS5 than Sony itself. This was noted during a recent episode of 's Newscast podcast, available via Game Clips & Tips on YouTube, which focused on titles announced during Sony's most recent State of Play presentation. Editor-in-Chief Tom Phillips mentioned that Microsoft's commitment to its multi-platform approach and strong first-party output means that "".
Forza Horizon has felt like it would never leave Xbox, but it seems like Microsoft wants to bridge the gap between them and PlayStation.
While this revelation does sound fairly unusual, it's not particularly surprising. Microsoft has taken a far more active approach to its first-party output, with a huge line-up of titles releasing this year, from to. This was only emphasized during the Xbox Developer Direct in January, which provided closer looks at some of the year's most-anticipated titles, including and, both of which will also release on PS5.
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