An ambitious fan project to recreate in is nearly ready to release after 13 years in development. Both and are part of the franchise, and both stand as iconic moments in the series' history. But the two games ran on different engines, making them look and feel drastically different.
The team of volunteer developers working on the huge project shared an update about their passion project in a developer Q&A and gameplay demo on the Rebelzize YouTube channel (as spotted by TweakTown). During the showcase, they stated that the project, which had been ongoing since 2012, is finally almost ready to be released for players to enjoy. The team states: ""
Although the two games were released only five years apart—came out in 2006 and in 2011—the latter runs on Bethesda's Creation Engine, which provided huge graphical improvements over the more outdated Gamebryo engine of the former. The project is meant to bring "" using the newer engine from.
Avowed attempts to solve Skyrim’s major issues with its cities, but, in doing so, unfortunately, falls short and only makes the problem more obvious.
The new demo video reveals what the team has accomplished over the years it's been working on the project. Despite being built into a game that's over a decade old, looks incredible even by today's standards. The remaster doesn't just faithfully recreate, but also adds many quality-of-life upgrades to improve gameplay, and makes full use of the more powerful engine to bring more life into the game.
The project has been ongoing since 2012, with the first four years dedicated just to porting the older title into the new game engine. Since then, the team has grown to over 50 volunteers led by project lead Rebelzize, all working hard on remastering the title to make it look and play as well as possible.
And that's just the beginning, as the scope of the project is even larger than you might imagine. Once the devs release the original pre-DLC content from in engine, they have their sights set
Read more on screenrant.com