What is it? A physics-based puzzle game with a delicious gooey centre.
Expect to pay £23.79/$30
Release date August 2, 2024
Developer 2D BOY
Publisher Tomorrow Corporation
Reviewed on Intel i9-13900HX, RTX 4090 (laptop), 32GB RAM
Steam Deck Unsupported
Link Official site
It's been 16 long years since World of Goo squidged its way into our hearts and hard drives. The much-loved physics-based puzzle game was one of modern indie gaming's earliest and biggest successes. But a lot has changed since then.
Polished games from unfamiliar studios with barely a dozen staff members aren't some headline-grabbing curiosity anymore; they're absolutely everywhere, all the time. My PC. My Steam Deck. My phone. They're often discounted and bundled up and at times even given away for free. Who needs more World of Goo, then, when the original was lovely and creative and very much done and dusted years ago?
Me. I do. We all do, really.
Playing this game is a lot like catching up with an old friend. It looks, feels, and plays in much the same way it did before. Everything from the artistic stage select design to more than a few goo types, environmental hazards, and puzzle pieces call back to the original gooey head-scratcher. Even the little time rewinding bugs have returned (thank goodness), making it easy to either try out a few wild ideas or finally perfect a tough segment. Within moments it was as if not only had the game never been away, but I'd never stopped playing it either.
And because of that, clearing the first few challenges wasn't just easy—it almost felt instinctive. There I was, watching towers of goo dangerously sway as I grabbed and built and stretched an increasingly wobbly mass towards the exit pipe that would suck it all up and end the level, same as last time. Just like the ancient past of 2008, sometimes I needed to hook balloons onto my goo lattice to move it around, flipping it over and over to «walk» it across the landscape or encourage it to roll in a
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