The compilation of remakes packaged as is currently a mobile exclusive, free-to-play game, but many fans are likely hopeful for a port to consoles like Switch and PlayStation 5, or even Xbox and PC. The were initially launched on PC and mobile, but they were later ported to PS4 and Switch. was also a mobile-only title, but it was ported to home consoles and PC several months after its initial release. These precedents might give reason to hope for console ports, but the automated battles and gacha design of the game complicates matters.
Where the were classic games with a new look, and ’s provided a simplified action RPG take on a mainline game, is a gacha game first and foremost. The mobile original would make an ideal candidate for a console port, since its gameplay was close to the Super Famicom’s, complete with ATB and a Job System. does have elements that harken back to the PS1 making it feel more like an authentic remake than the series, but only on a superficial level.
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The initial impressions of are strong, letting players dive into a high definition take on the Avalanche mission to destroy a Mako reactor, the same sequence depicted in demos for the original and again for the. Character models retain stylized chibi designs, like the PS1 classic during exploration, while battles feature graphics comparable to the PS4. Players move using touch controls, since lacks controller support, but it is easy to envision a smooth transition to a home console version. Once this introductory sequence ends, the problems inherent to an port become more evident.
Where the series and were fundamentally offline, self-contained games, the entirety of ’ design is
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