To say Death Stranding is a divisive game would be an understatement. On one hand, there are the Hideo Kojima fans and those who aren't afraid to try something new and weird. On the other hand, some can't seem to see past the core walking simulator gameplay loop. It is because of this division that Death Stranding has such a niche fanbase. This doesn't make it a bad game by any stretch of the imagination; it just makes it a hard game to sell to both gamers and non-gamers alike.
One big factor that prevents Death Stranding from reaching a wider audience is that it is difficult to stream. Twitch, YouTube, and even Facebook streams can affect a game's success. Niche indie games like Among Us and Fall Guys: Ultimate Knockout have seen their player count rise thanks to multiple people streaming their games. Likewise, big titles such as Battlefield 2042 have seen a rapid decrease in interest not just because of their game's current state, but due in part to the lack of streamers playing them.
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Currently, Death Stranding andDeath Stranding: Director's Cut streams on Twitch collectively number in the hundreds. Considering that the director's cut launched on PC just a week ago, the numbers show that not many people are as interested in the game as when it was first released on the PlayStation 4 in November of 2019. This can be chalked up to the singleplayer nature and the fact that this is technically a three-year-old game, but there are still many reasons whyDeath Stranding is a challenge for streamers and their viewers to enjoy.
As engrossing as the simple act of walking can be for the streamer, Death Stranding gameplay, in the eyes of a viewer, is like watching a Fed Ex guy make
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