Planning your leveling route is the key to success when playing on a Classic Hardcore server in World of Warcraft. There are 6 starting zones that you can end up in when you make a new character, and some of them are much easier to play through than others.
Below, we’ve ranked every Classic WoW starting zone from trickiest to easiest, based on how easy it is to take a Hardcore character through the main story quest lines and general area without getting into deadly situations.
While this zone may be easier for some classes than others, Teldrassil is considered to be one of the most challenging Hardcore starting zones in the game. It’s the Night Elf starting zone, and while it might be beautiful to look at, it can be utterly deadly.
This is down to two main factors.
The zone is large and requires a lot of travel time through roads with lots of roaming mobs, and there are essential questlines that require players to go inside winding caves where it’s easy to get cornered. The respawn timers in these caves can be brutal.
If you’re determined to level in Teldrassil, make sure to plan your route well, ensure that you’ve got mob name tags on, and keep your eyes open for any roaming Nightsabers.
Durotar may seem like a simple zone to level in at first, but it can actually pose quite a few threats once you work through the first few levels. It’s a dual starting zone — acting as the home base for both Orcs and Trolls at first — and it’s a popular one at that.
Several areas in Durotar are notably tricky. The Tiragarde Keep and Skull Rock areas can be difficult, and Echo Isles is notorious for having mobs with frustrating abilities. There are also plenty of caves with low visibility to contend with.
Durotar is also quite
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