PlayStation’s first half of 2024 has been quietly successful without necessarily setting the world alight. Helldivers 2 proved a surprise megahit in both a critical and commercial sense, Final Fantasy 7 Rebirth is one of the best RPGs of the year so far – even if it hasn’t quite sold the number of copies both Square Enix and Sony may have been hoping for – and, as recently as a few weeks ago, both Rise of the Ronin and Stellar Blade launched, bringing with them exciting brands of sharp action.
These exclusives have been bright spots in an industry otherwise plagued by layoffs and studio closures (of which Sony has played no small part in), but when it comes to what else to expect to play on your PS5 in the back half of 2024, there’s a worrying lack of announced games and dates – especially compared to the strong first-party offerings Xbox currently has lined up. Of course, this could all change soon as we rapidly approach the summer showcase season where exciting new reveals will undoubtedly steal the headlines. Sony will, presumably, want something shiny to show alongside a potential unveiling of the heavily rumored PS5 Pro. But how many of those fresh announcements will actually be playable within the next six months is another question, though. My guess is very few.
Beyond this year’s upcoming Silent Hill 2 Remake, Death Stranding 2 in 2025, Bungie’s Marathon, and a couple of other first-party releases we’ll cover shortly, PlayStation’s cupboard is looking relatively bare, especially when it comes to games from those keystone PlayStation Studios. It begs the question of what each of these teams – those that helped build the PlayStation library into the strong place to play it is today – are up to now, and how long before we get to both see and play them. So let’s take a look at what each of those developers (not including support studios) are doing, and when we can realistically expect to see new games from them.
Arguably the jewel in the PlayStations Studios crown,
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