Fallout 4 is in the midst of experiencing a resurgence, thanks to the launch of the new Prime Video show that adapts the post-apocalyptic wastelands for TV for the very first time. With anyone jumping into the games as a result, naturally many are curious about Creation Club.
It's a fair question, as it's not the most straightforward of systems established by Bethesda, essentially establishing its own official shop for modders and developers.
It first came about a couple of years after the launch of Fallout 4 in August 2017, receiving frequent updates in the years following. While it was praised for its streamlined process and curated management, the idea of paying for mods hasn't sat well with many players.
To break it down further, we've rounded up the details you need to know about Creation Club, how it works in Fallout 4 and whether any elements are free.
Creation Club – or 'Creations' as it's now known as of December 2023 – is an official creator programme from Bethesda designed for both Fallout 4 and The Elder Scrolls V: Skyrim – Special Edition.
It's a place for Bethesda, modders and «outside development partners» to sell content they've built for the game through an official channel, such as items, abilities and new gameplay. The creators will then receive royalties from the sales of their mods. It's curated by Bethesda itself and compatible with Fallout 4 and all of its DLC.
Many people have compared Creation Club to microtransactions, or paying for mods that have historically been free, which Bethesda has disputed.
Creation Club is available across PC, PlayStation 4 and Xbox One, with Bethesda confirming that access to Creation Club will be available on PlayStation 5 and Xbox Series X/S as of the next-gen patch's implementation.
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