Developer Saber Interactive has been at work on continued improvements for Warhammer 40,000: Space Marine 2 since its release earlier this year, and another patch has now been released for the action title, with plenty of new features added in.
For starters, PC players can now play the game in Ultrawide resolution, while a new Hub Sparring Arena has also been added on the Battle Barge on all platforms, allowing players to complete in friendly multiplayer matches. Meanwhile, private lobbies for the PvE mode, Operations, are also now available, in case you want to play alone with bots, or with friends without having to go through matchmaking.
Beyond that, the patch also brings a number of balancing tweaks and adjustments, which have been applies across all game modes. You can check out the full patch notes below.
Warhammer 40,000: Space Marine 2 is available on PS5, Xbox Series X/S, and PC. Check out the game’s full post-launch roadmap over here, and head on over here to read Saber’s comments on potential DLC and sequels.
PATCH NOTES:
New features
Gameplay and balancing tweaks
Damage for fully charged attacks has been greatly increased
– Base ammo increased by 5. Blast damage radious increased.
– Overheat per shoot drastically decreased from 50 to 30 for charged shoots and from 20 to 15 for base shooting.
– Base damage slightly increased by 10%.
Campaign
Difficulty:
Bots:
Operations Mode
PVP
AI
– Increased psychic scream damage sparsing time from 0.5s to 2s to prevent one shot damage
– Psychic scream damage reduced from 11 to 8
– Psychic scream effective range reduced from 50 to 40m
– Psychic scream cast range is reduced by 10m
– Fleshborer spray attack damage reduced from 1 to 0.5
– Flashborer spray attack damage reduced from 0.3 to 0.1
Projectile damage reduced from 0.9 to 0.6 per projectile
– Icon of flame damage reduced from 9 to 6
– Flamer burst damage reduced from 6 to 4 per shoot
– Flamer shooting damage reduced from 6 to 4 per projectile