Blizzard's upcoming free-to-play mobile game, Warcraft Rumble, is expanding to new regional testing locations on iOS and Android devices! With new quest systems, increased unit variety, and a Heroic Campaign mode, focus is being put on adding long term challenge and interest for months and years to come! The game has undergone a few changes since its formal announcement last year and closed beta this past June, notably dropping «Arclight» from its name to be simply known as Warcraft Rumble. In an interview with Gamespot, Game Director Tom Chilton and Executive Producer Vik Saraf discussed what they'd learned, from improving rudimentary quest systems to the introduction of new Arclight Surge mechanics with rotating modifiers.
«We really had to take things slow with ramping up complexity and difficulty, slower than we originally imagined,» Chilton said.«That's maybe not all that surprising, usually the people making and designing a game are very familiar with it, so our estimation of how quickly people will pick up on things and how easy or hard they will find them tends to be off. We ended up reflowing the campaign so that you wouldn't get walled on progress because of suddenly hitting content that was just a lot more difficult and feeling, 'Oh man, I just slammed into this wall and it was brutal.' One of the things that did was it indicated to us that people want to be able to flow through the campaign and get their feet wet and get to the point where they understand the game very well, but later on want they want a lot of challenge for the long term stay interested in the game for months and years.» «We're obviously very grateful to all the players that participated in the beta,» Saraf said.
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