Vampire: The Masquerade - Swansong is a game with a plot that is split between three characters, Leysha, Emem, and Galeb. Each character has a part to play, and how effectively they fulfill their role, is down to the player interacting with the world and its inhabitants.
Related: Vampire: The Masquerade - Swansong: Scene 1 Part 1 - Finding Journey Walkthrough
Leysha’s unique abilities make her an excellent sleuth, and that is what you’ll be doing during the Prince’s Quarter. After being released from a mental health institute, you are tasked with uncovering information on the Primogen, Emem, and the elusive Journey. There are several side activities you can complete during this scene, and these can help flesh out the story and the World Of Darkness as a whole.
You won’t be able to interact fully with each character and object in the game on your first time through. You simply don’t have the points to spread to encompass every potential encounter.
The first decision you will make is one of the biggest decisions you will make throughout Chapter One. Leysha, whilst spying on the conversation between Emem and Journey is suddenly ravaged by a vision. You have two options: stay focused, or, have the premonition.
If you stay focused, you will stay cognizant enough to witness the decision you made as Emem. When you eventually report back to Price Iverson, you will have the opportunity to tell her about Emem’s betrayal or loyalty.
If you decide to have the premonition, you will be met with a curious vision, however, you will miss the conversation between Emem and Journey. When you report to Prince Iverson, you will get the opportunity to reveal your vision. There are no negative ramifications for having a premonition as it is
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