Blizzard has posted upcoming class tuning coming on the Weekly Reset which includes a buff to the Season 4 Survival Hunter tier set, and a buff to Enhancement Shaman.
We regularly make combat design adjustments based on gameplay data and feedback from players on class performance.
With scheduled weekly maintenance in each region, we’ll make the following changes to classes that are over- and under-performing in various areas:
Classes
- Evoker
Preservation
All healing increased by 6%. Does not apply to PvP combat.
Druid - Restoration
Moonfire now costs 0.3% mana (was 1.2%).
Hunter - Survival
Survival Hunter 4-set Focus cost reduction increased to 20 (was 10). - Survival Hunter 4-set damage bonus increased to 80% (was 50%).
Paladin - Holy
Word of Glory healing increased by 15%. Does not affect PvP combat. - Light of Dawn healing increased by 20%.
Shaman - Brimming with Life now increases maximum health by 10% (was 8%).
- Enhancement
Chain Lighting damage increased by 10%. - Flame Shock damage increased by 10%.
- Frost Shock damage increased by 10%.
- Fire Nova damage increased by 10%.
- Crash Lightning damage increased by 10%.
- Primordial Wave’s additional Lightning Bolts now deal 175% of normal damage (was 150%). Not applied to PvP combat.
Warlock - Fear now costs 4% of base mana (was 5%).
- Demonic Gateway now costs 10% of base mana (was 20%).
Player versus Player
- Items
Seal of Diurna’s Chosen will deal 50% reduced damage in PvP combat.
Demon Hunter - Havoc
All damage reduced by 4% in PvP combat. - Demonic Wards now reduces magic damage taken by 5% in PvP combat (was 10%).
Druid - Balance
Developers’ notes: We recently removed the PvP nerf for Frenzied Regeneration primarily to help Feral Druids, but Balance Druids got a windfall and became a little too powerful with this change. We’re pulling back on this buff specifically for Balance Druid only, so that their survivability is more in line with everyone else. - Frenzied Regeneration heals for 5% health every sec
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