Many of us grew up expecting games to have little in the way of a great plot, let alone having great plot twists.
The greatest plot twist is that even though games have relatively recently flourished into an artform that can feature splendid storylines and character arcs, great game plots and plot twists aren’t that new of a thing. Let’s look at the best plot twists in the history of gaming.
If there’s one thing we’ve learned from nearly 20 seasons of Ancient Aliens, it’s that it’s never really aliens in real life. In Bloodborne, however, we spend most of the game thinking we’re playing Victorian London’s version of Leon S. Kennedy as we cull a plague of bloodthirsty humans, but that’s not the case at all.
What brought the world of Bloodborne to the brink of ruinis everyone’s addiction to “old blood.” That’s not a fancy way of talking about aged blood, but what they call the blood of “old ones,” cosmic entities whose odd bodily fluids humankind is completely crazy about.
In true Lovecraftian fashion, we don’t know the cosmic entities’ motives. We know that “The Hunt” we conduct in Bloodborne happens not to help the people but to suit the needs of the Moon Presence, the great old one pulling all the strings in the Hunter’s Dream.
Few games teach players a bigger lesson in humility than the original Metal Gear Solid. Hideo Kojima, always the master of deception, spends the entirety of the game letting players know that Solid Snake is the best spy in the world. He’s right regarding Snake’s sneaking abilities, but, as Snake himself states at the start of the game, he’s a pawn.
The thing is, we see Snake as a pawn of the US government when, in fact, he’s unwittingly working for the bad guys. Snake ends up saving the day, but not before giving the terrorists occupying Shadow Moses nuclear strike launch capabilities after his evil brother plays him like a fiddle.
We spend the entirety of the original Soul Reaver trying to get revenge on Kain for dooming the main character
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