Gamers are well aware of the notorious things that the Metal Gear Solid series does well. Still, Hideo Kojima has filled the entirefranchise with awesome details that might go by unnoticed just like Solid Snake would.
Not anymore.
This one is a little hard to notice as it only shows up in second or further playthroughs of the original Metal Gear Solid.
When we go for MGS’ New Game+, we’ll get a digital camera from the get-go. Players can use this camera to snap pictures of cool-looking parts of the Shadow Moses military complex, but there’s a secret, darker, reason why the camera is there.
In true Japanese horror fashion, it’s there to capture ghosts. You’ll never notice it when you’re taking the pictures, but, when you go back to look at your gallery, chances are you’ll see the spooky ghost of one of the game’s many developers.
If you save and reload your game while Snake is in the cell after getting captured by the bad guys, you’ll get back not to MGS3 per se, but to a game called Guy Savage. I’m gonna call it a minigame because it’s very short, but this doesn’t feel like just a minigame.
Guy Savage puts you in the shoes of a two-sword-wielding man who has to chop up a small army of enemies. The whole thing is wild because it looks and plays just like a demo for a real game, but Guy Savage doesn’t exist outside of Snake’s dream in MGS3. Can you imagine a team led by anyone other than Kojima making such a detailed experience and putting it in a place that most players will just miss?
I don’t think anyone would ever accuse MGS3 of suffering from a lack of features, but it’s nice to see Kojima will never stop going above and beyond.
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