Tiny Tina's Wonderlands is the latest creative effort from Gearbox Software. After the popularity of Borderlands 2's Tiny Tina's Assault on Dragon Keep DLC, the devs decided to turn it into a full game. This modern rendition is an evolution of the Borderlands formula and also implements some fresh changes for the series.
In typical RPG fashion, a threat looms over Wonderlands, called the Dragon Lord. The Fatemaker, the savior of this mysterious and magical world, must take him down.
The inclusion of a Multi-Class system shakes up the traditional fantasy theme by letting players pick two Classes throughout the campaign for one character. Check out the Brr-Zerker and Clawbringer combo in Tiny Tina's Wonderlands.
The Brr-Zerker has a Class Feat called Rage of the Ancients, which Enrages the Fatemaker on activating an Action Skill. This grants Bonus Frost Damage to the player's attacks. Activating an Action Skill when already Enraged restores a portion of the Enrage timer.
Meanwhile, a Wyvern Companion follows Tiny Tina's Wonderlands' Clawbringer. It deals Fire damage as well as melee attacks to enemies. All bonuses to player damage apply to the Companion as well.
This way, the Frost effect should take place every time the Action Skills are triggered - while it doesn't directly affect the Wyvern, it can still help in its own way.
In Tiny Tina's Wonderlands, there are four Action Skills to pick from after multi-classing, and only one can be equipped at a time.
Since Rage of the Ancients adds Frost damage on top, the Clawbringer's Fire/Lightning hammer attacks are a good choice to take on Tiny Tina's Wonderlands' enemies.
When paired, these two Tiny Tina's Wonderlands' Classes offer a number of skills that boost elemental as well
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