Tiny Tina's Wonderlands features 6 classes for players to choose between, each a unique spin on a typical fantasy RPG class. Of these classes, the Stabbomancer fills the role of the rogue by specializing in critical damage and stealth tactics. This guide will break down the Stabbomancer's various abilities and skills to help players make the most of this class.
Tiny Tina's Wonderlands is a first-person looter-shooter by Gearbox Software and 2K in which players join Tiny Tina's latest Bunkers & Badasses Game. As the Fatemaker, players will need to journey across the Wonderlands and face countless threats as they gear up to defeat the terrifying Dragonlord.
Tiny Tina's Wonderlands: Best Ranged Mistdancer Build (Stabbomancer/Spore Warden Multiclass)
The Stabbomancer is a specialist in dealing critical damage and making excellent use of melee weapons in combat, cutting down their foes at any range with the aid of high critical chance. They gain skills that improve their ability to score critical hits, inflict and spread status effects, and greatly improve their mobility. Depending on the build, Stabbomancers can deal deadly melee damage, strike down foes from any distance with critical shots, or criple enemy defenses and drain their health with elemental status effects.
The Stabbomancer has two excellent action skills to choose between in combat. The first of these is «Ghost Blade», allowing the Stabbomancer to create a spinning spectral blade that deals their melee weapon damage to nearby foes with each spin. The blade can be moved to a new location at the cost of some of its remaining duration by using the action skill again. This skill is very useful for builds focusing on melee damage, allowing them to achieve the kind of
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