Tiny Tina's Wonderlands brings a plethora of new elements to the familiar Borderlands formula. The latest entry from Gearbox Software is more than happy to thrust players into the realm of Wonderlands. The Dragon Lord threatens the fantasy land, so the Fatemaker must bring an end to the evil.
Dedicated melee weapons, Spells, and Classes are just a few of the new introductions in the game. Speaking of Classes, the game also has a Multi-class mechanic. Here is how the Brr-Zerker and Stabbomancer combo pans out.
Tiny Tina's Wonderlands' Brr-Zerker possesses the power of Frost and melee. Their Rage of the Ancients Class Feat causes the Fatemaker to become Enraged, and grants bonus Frost Damage.
Meanwhile, Stabbomancer has Dirty Fighting, which increases base Critical Hit Chance. Due to both characters being melee-focused, there's a possibility of a near-constant melee swinging build.
Combining these two classes grants four action skills in Tiny Tina's Wonderlands. However, only one can be active at any given time.
They are as follows:
Due to how risky Tiny Tina's Wonderlands' close-range combat can be, From The Shadows allows for some temporary respite while turning all attacks into Criticals.
Note that activating an Action Skill also enrages the Fatemaker, thus providing all those bonuses of both the ability as well as additional buffs from skills while the Action Skill is active (like, say, boosted health regen and movement speed when cloaked)
As mentioned before, both Tiny Tina's Wonderlands classes have a decent bit in common. Since Brr-Zerker also has Frost, it can sync well with Stabbomancer's Status Effect boosting skills.
Note that the level cap is level 40 for now, granting one skill point per level. Only one of the two
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