Tiny Tina's Wonderlands is the latest looter-shooter on the market. It is also developer Gearbox Software's newest Borderlands game. The DnD-inspired Wonderlands needs a savior, and players will take on the evil Dragon Lord as the Fatemaker, encompassing many new mechanics for the franchise.
While the game features the usual Borderlands loot and gunplay, it now has a fantasy-themed coat of paint. Other changes are more mechanical, like a Class system that allows combining two different Classes for the Fatemaker. Here's the Spellshot + Stabbomancer combo detailed.
The Spellshot is a gun master but also a Spell specialist. The Stabbomancer is a melee enthusiast with a sprinkling of gun skills.
The former's Class Feat, Spellweaving, grants increased Spell damage when reloading a weapon or casting a Spell.
The Stabbomancer's ability increases base Critical Damage, which is a win-win for a Crit focus playstyle.
The combination of these two classes grants four action skills in Tiny Tina's Wonderlands. However, only one can be active at any given time.
They are as follows:
Both Spellshot picks are a good choice here. However, crit-focused builds would do well by going with From the Shadows.
The combination of these two classes grants four action skills in Tiny Tina's Wonderlands. However, only one can be active at any given time.
Tiny Tina's Wonderlands' level cap is level 40 for now, granting one skill point per level. Only one of the two skill trees can be maxed out at 26 points. The other tree can be allotted 14 points, allowing it to go up to Tier 3 at max.
SS refers to Spellshot, while SM is for Stabbomancer. The following skills can be paired together for a good effect:
Tiny Tina's Wonderlands is out now for PC, PS4, Xbox One,
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