Clash Royale is well-known for its several in-game events and challenges that allow players to gain additional resources and Magic Items. The Royal Tournament is the game's newest event, and players can participate in this by competing in 1v1 battles in the tournament.
Players will compete in 1v1 in-game challenge battles to gain Magic Items, chests, and resources and climb up the leaderboard in this month's Royal Tournament. They can use several cards of different rarities varying from Common to Champion. However, not all of the cards are useful in such tournaments. This article lists common cards that players should use in Clash Royale's Royal Tournament to increase their chances of winning 1v1 battles.
Cost: 3 Elixir
Hitpoints: 2206
Damage: 267
One of the first cards that players receive after completing the Clash Royale training is the Knight. It is a single-target melee card that only attacks ground troops and has high hitpoints and damage. Knight has a great statline for his elixir cost, with a lot of health and the ability to take a single hit damage from any damaging spell at the same level. As a mini tank, it can cover weaker troops like Wizards and Musketeers while they damage the enemy.
Cost: 6 Elixir
Hitpoints: 4068
Damage: 406
Once players reach Arena 7, they can obtain the Royal Giant, which is one of the strongest common rarity cards. It is a medium-range troop with high hitpoints and damage that prioritizes buildings and towers. Even if they are under attack by enemy troops, the Royal Giant never attacks other forces. To protect it from hostile troops, it should be deployed in front of support troops such as Bats, Wizards, Witches, etc.
Cost: 2 Elixir
Hitpoints: 108
Damage: 108
Once players reach Arena 5, they can
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