For newcomers, is all about using massive weapons to take down even bigger monsters, but it is a series that has always been known for its small details. A good example is from and how players can observe Palicos around both Astera and Seliana as they cut wood for fires, run around with dough for the kitchen, and so much more. has kept up this trend going by adding a whole host of new features and ecological elements to make the world feel more lived in than ever before.
Hunters have always been able to interact with their environment while on either Hunts or Expeditions. This can take the form of collecting resources from Bone Piles and Outcrops, capturing wildlife as pets for the Hunter's room, collecting tracks to find the subject of their hunt, using naturally occurring traps, and many more. Despite already having plenty of ways players can interact with their environment, has gone out of its way to add even more, and one feature could change some Hunters' approaches to their battles.
Fire has always been a key element in the franchise, with both Hunter and Monster alike using it to their advantage. Plenty of players have been blasted by the flames of 's iconic Rathalos, and that isn't going to change anytime soon, but what will change in the beta is how that fire affects the environment, particularly the Windward Plains. The area has plenty of long grass, and if players get hit by fire, the grass will be set alight, similar to what introduced to the series.
Unlike in, players won't be able to get greater height from burning grass for mounting.
Monsters aren't the only ones who can burn the place, however, as there are multiple ways in which Hunters can set grass on fire too. This could be with weapons that can overheat, like the Charge Blade and Switchaxe, since overheated weapons will burn grass on contact. Some attacks will set the grass ablaze too, such as with the Gunlance, and while this is an awesome detail, it also means that Hunters need to be careful
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