incorporates a new feature that many games could stand to learn from. is the first title in the fighting game series to be released in over a decade, following 2010's. Featuring a diverse roster from across the universe, original storylines faithfully recreated, and canon-breaking alternate universe scenarios, it's the most expansive video game adaptation in recent memory.
But innovates even in unexpected ways. It includes a feature both new to the series, and somewhat new to the fighting game genre as a whole. Although it's completely missable and totally optional, this new feature represents a leap forward for accessibility (in every sense of the word), bringing the game to a whole new audience.
's greatest new feature is Battle Assist, a menu setting that simplifies various combat mechanics. This may have multiple applications — first and foremost, it's excellent for new players just learning the ropes, as they won't have to spend hours poring over long combo lists and complicated mechanical intersections. With Battle Assist on, they can ease themselves into the basics of the game, then slowly take the training wheels off one by one. This way, they'll gradually get accustomed to each and every one of 's combat mechanics, eventually becoming experienced, competitive players.
Just hours after the game's release, Dragon Ball: Sparking! Zero's first DLC pack seemingly leaks and the new characters sound very exciting.
In addition, Battle Assist is an invaluable setting for players with disabilities. Fighting game combos can be trying for certain players, including (but not limited to) those who have issues with fine motor skills, or those with limb differences that make it difficult to grip controllers or reach full sets of buttons. Battle Assist mode makes much more accessible, allowing a larger audience of players to enjoy interactive adventures in the world.
There are seven separate Battle Assist settings in , and each has a specific effect on a particular feature
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