Wild Sense is a combat technique you can learn to dodge and counter enemy attacks in during a match. This technique is quite powerful, allowing you to shift the momentum of battle and create an opening for a combo. Useful for offense and defense, Wild Sense can help you win close fights against story mode bosses or other players online.
Some of the strongest fighters in have an ability called Afterimage, which allows them to teleport around their opponent to break through their defenses. Wild Sense is similar to this, but it is not limited to only a few fighters, like Afterimage is. Anyone looking to use Wild Sense can do so with any character they pick, making it a technique almost everyone should learn.
Many of the counter systems in , like Wild Sense, requires you to time the technique against an opponent's attack. This means activating it right before an enemy character strikes your own during a battle. A Vanish Attack, Rush Attack, or the beginning of a Rush Attack sequence are all offensive strategies you can counter by initiating Wild Sense at the perfect time.
Dragon Ball: Sparking! Zero includes an indispensable accessibility feature that should become an industry standard in all fighting games.
The input for Wild Sense changes depending on what system you are playing on. When you time an opponent's attack, use these inputs to activate Wild Sense and dodge your enemy's strike:
Once activated, Wild Sense will cause you to evade an attack and dodge away from an opponent. Unlike some other counter techniques, Wild Sense gives you a chance to strike back instantly against your opponent. Similar to Sonic Sway in , this counterattack can lead to a full combo depending on your Ki and Skill Point resources.
Wild Sense typically costs 2 Skill Points to activate, limiting how many times you can use it in a row. You can build Skill Points by simply attacking your opponent and defending against their attacks during a fight.
The best time to use Wild Sense is when your
Read more on screenrant.com