Resident Evil has featured a wide array of enemies throughout its many titles, some of which are better than others in regards to strength or design. Certain types of enemies show up in multiple titles, but often with slight adjustments made to them for each game. While enemies might be memorable for various reasons, there are some non-boss enemies that stick out in players' minds because they would be happy to never come across them in a Resident Evil game again.
Resident Evil is a survival-horror franchise that starts with the story of Spencer Mansion and Raccoon City before it expands to feature biohazard events in locations around the globe. Though the origin of the virus in each game varies, the outbreak is often tied to the larger goals of an antagonistic organization. Since Resident Evil remakes are being done as reimaginings, the stories are liable to change. However, Capcom takes care to keep the essence of the series the same.
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With 8 titles in the main Resident Evil franchise alone, there are a lot of monsters that players will face. The standard monsters as well as the bosses change from one game to the next, from the classic zombies to the molded. However, there are enemies such as the crows from the first Resident Evil that players would be happy to never encounter again.
These crows put players in a lose-lose situation. Shooting at them wastes ammo with how difficult they are to hit, but leaving them be lets them attack the player and take out health. Even though the crows tend to be more passive compared to other enemies, they will attack if the player shoots at them or runs by them. The Resident Evil first-person fan remake would actually make the
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