Warning: SPOILERS lie ahead for Resident Evil season 1.
With the show grounded in the games' mythology, Netflix's Resident Evil season 2 is set to feature one major video game character. The series hails from Andrew Dabb, who worked on Supernatural for a good portion of its run beginning with season 5 as a Story Editor, producer and co-showrunner for its final four seasons. Development on the Resident Evil show was announced a few years after the Milla Jovovich-led film franchise came to a close, with producers Constantin Film partnering with Netflix and Moonlighting Films to bring the survival horror property to the small screen.
Resident Evil is set across two timelines, the first begin in 2022 and following half-twins Billie and Jade as they struggle moving to their new home in New Raccoon City, an oasis-like town built by the Umbrella Corporation and home to new experiments from their father, Lance Reddick's Albert Wesker. The second Resident Evil timeline is set in 2036, in which humanity has been reduced to 300 million refugees across the world and sees Ella Balinska's Jade now grown up and working to find a cure for the T-virus while Umbrella conducts a global manhunt for her. Resident Evil delivered a number of exciting surprises across its eight-episode first season and those behind the show are promising one will be further explored in the future.
Related: 1 Game Element Can Make Netflix's Resident Evil Better Than The Movies
Ahead of the show's premiere on Netflix, Screen Rant spoke exclusively with Andrew Dabb to break down the Resident Evil series. Dabb specifically opened up about the season 1 finale, in which Jade and Billie are driving away from New Raccoon City with the «Bert» Wesker clone and have a
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