CD Projekt has announced plans to lay off nearly 10% of its workforce.
The Witcher and Cyberpunk developer called the round of layoffs, which impact around 100 staff, an “alignment of the scale and size of the team with the requirements of ongoing projects and the CD Projekt Group strategy”.
The layoffs affect those in development, publishing, and back-office teams, and are expected to conclude in the first quarter of 2024.
“The decision is related to the continuing transformation as part of which the CD Projekt Red studio has managed to - among others - incorporate agile methodologies, while reshaping development processes and optimizing working arrangements,” the company said in a statement.
“This change in approach, along with efforts to build more effective project teams, represents a continuation of an ongoing transformation which the Company regards as key to making top-quality games, published on schedule and developed without undue crunch.”
CD Projekt said the estimated cost of the layoffs, which includes severance payments, is 4.5 million PLN (approx $1.1m).
CD Projekt boss Adam Kiciński issued an accompanying statement, insisting the company is currently “overstaffed”.
“We’ve carefully assessed all teams in the company in terms of their expected contribution to the delivery of our strategy,” Kiciński said. “There’s no easy way to say this, but today we are overstaffed. We have talented people on board who are finishing their tasks and — based on current and expected project needs — we already know we don’t have other opportunities for them in the next year.
“The outcome is the studio parting ways with around 100 people, which is roughly 9% of the entire team. This will not be immediate as some employees will be let go
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